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The outline of the island appears on the monitor, but largely obscured by patches of clouds. Now the radar penetrates the clouds and the image on the monitor fills in, tracing edges, enhancing details, providing a high-quality map of the island.
A blinking red X appears in the lower corner, near the edge of the island. And I built a location sensor into Dr. NICK Speak for yourself. They come out of the foliage and into a dry streambed fifteen yards wide.
Malcolm looks around frantically. A short distance away, a battered backpack lies on the ground, a torn and dirty shirt splayed out beside it.
Nick picks up the backpack, which is filthy, torn, smeared with dirt and blood. Malcolm rifles through it and finds her satellite phone.
He pulls the handset free of its heavy base and shoves it in his pocket. Predators look for strays that have split off from the group.
Nick hears it and turns around. The trees sway again, something in them moving along the stream bed. Malcolm gestures to Eddie, who readies his weapon.
The shaking trees seem closer now. By walking down the streambed, the humans are tracking right along with whatever's moving in the foliage.
Ahead of them, thick foliage blocks the path of the dries up streambed to a height of about fifteen feet. Through the trees, Eddie gets a glimpse of something and leaps back two steps.
The group freezes, amazed, and as the stegosaur continues on, they get a good look at it through a break in the foliage. A double row of plates runs along the crest of its back, and it has a dragging tail with long spikes in it.
A second stegosaur, a baby about the quarter of the size of the first animal, breaks through the foliage, following the adult.
While the group is reacting to that, the earth vibrates and a third stego, by far the biggest of the three, walks out of the foliage right behind them, crossing within ten feet, apparently unconcerned about these little creatures in its environment.
Malcolm covers his mouth, trying to keep him quiet. The stegosaurs lumber into the foliage on the other side of the stream bed. The group follows them into the bush.
Malcolm and the others crawl through the foliage after the animals. The largest of the stegosaurs plows through a thick canopy of brush, suddenly opening up their view of a large clearing, in which - -.
Maybe twenty in all, the stegos range from infants all the way up to adults. Around thirty and with an athletic body built for the outdoors, Sarah is dressed in field gear, scribbling notes on a pad she has strapped to her left wrist.
She turns around as the big stego plods past her and notices the people crouched in the foliage. Screaming and running come later. Sarah scurries over to them, whispering with breathless excitement as she joins them in the bushes.
Is it Wednesday already? I lost track of the time. It was a pair bond, a family group, even, long after that infant was nest bound.
As a baby stegosaur ambles forward to join the herd, Sarah scoots right along with it, moving behind it, using its body as a shield to block her view of the other two.
In the bushes, Malcolm and the others can only watch her, stunned. Nick looks at Malcolm and smiles. Sarah keeps moving closer to the herd. The baby passes a small grouping of rocks and Sarah ducks behind them.
The noise startles the animals. The alpha male, the biggest animal in the herd, turns toward her, the plates on its back bristling. Sarah gets to her feet and starts to move away, slowly.
In the brush, Malcolm leaps to his feet and yells. Alarmed by this second threat, the male spins away from Sarah and swings its tail, spikes extended.
Sarah crawls away as fast as she can. The herd moves, instinctively grouping around the baby stego as the alpha male pursues Sarah.
It raises its tail, to take another swipe. Sarah crawls free of the log and scrambles away on all fours as the stego herd darts away, disappearing into the brush, moving surprisingly quickly for animals their size.
The team members run to Sarah, help her to her feet, and pull her back, against a massive tree trunk. But the tree trunk lifts right up off the ground.
Now a second mamenchiasaur neck cranes out of the surrounding forest trees and wraps around the first. Nick swings his video camera straight up as the group finds itself in the middle of a mamenchiasaur mating.
They mighty tails swing and SNAP around them as the two animals come together. There is a momentary lull and the group dashes out from underneath the animals, disappearing into the thick forest.
Sarah dives to top of Malcolm, grabs his head, and kisses him again, exhilarated. SARAH continuing anyway If you look at the diets of the herbivore species that are thriving, they eat mostly agama beans, soy, anything lysine-rich.
And the carnivores, well, they eat the herbi - -. Dinosaurs can pick up scents from miles away. Whatever you study, you also change.
Then you show up and fill my head with stories for four years - -. Lions, hyenas, jackals, you. Robert Burke calls T-rex a rogue that abandoned its young at the first opportunity.
I think I can prove - -. Suddenly, Nick bolts right in between them, running as fast as he can down the trail, toward base camp. They all turn, looking in the direction Nick is running.
A plume of black smoke is rising up over the trees. NICK bursts out of the trees and races towards the thick plume of smoke.
In the middle of the base camp, someone has neatly built a campfire surrounded by stones. EDDIE joins in as they kick and rake dirt onto the fire with their hands and feet.
Malcolm turns towards the source of the voice. The whole group stares, stunned, none more than Malcolm himself. He looks at Kelly, then at the trailer door hanging open, then back at Kelly as he figures out how she did it.
Later, and base camp is a blur of activity. While he talks, he keeps trying to make a call on the satellite phone, which he had pulled out of the trailer and is now in front of him, on its heavy base.
Where do you think she gets it? Out of the conversation. You have to wait for a decent signal. How tall is it? Sarah straps on her backpack and addresses Eddie and Nick.
Malcolm, headed for the trailer, stops and shouts back at them, trying to recruit the others out from under her. Give you a chance to say good bye to them.
No hair tonics, no cologne, no insect repellant, seal all our food in plastic bags. If we so much as bend a blade of grass, we bend it back the way it - -.
Malcolm stops, the door to the trailer rattling in his hand as - -. The choppers are enormous, fast-assed creature, some dangling huge cargo containers under them.
Black silk rope bags drop out the cargo doors of the choppers and MEN leap out, sliding down them. Through a pair of binoculars, Eddie studies the vehicles, which are emblazoned with the familiar InGen logo.
Burke had a detailed set of satellite recon photographs that he spreads out on the hood of a jeep. Big animals leave big signatures. The greatest concentration is here, in the flatlands.
Burke flips open a manifest. Inside, there are dozen of sketches of various kinds of dinosaurs, front and side views, with detailed descriptions underneath.
As each vehicle ROARS out of the equipment container, Burke slips a waterproof eight by ten card with an icon of its particular dinosaur into a slot in the dashboard.
First priority is the laser barriers, I want them all up and running in thirty minutes. Half an hour, understand? But someone steps in, cutting him off.
Do you want to set up base camp or an all-you-can-eat people bar? Second condition - - my fee. You can keep it.
All I want in exchange for my services is the right to hunt one of the tyrannosaurs. Why and how are my business.
Go ahead and set up your camp right here, or in the swamp, or in the middle of the rex nest, for all I care. As the sun glows bright orange on the horizon, NICK raises a pair of binoculars to his eyes and peers down at the vista below the ridge.
SARAH is several feet behind them, her back pressed against a tree, unwilling to go to the lip of the ridge.
The Driver hits the gas and the snagger leaps forward, gaining on the herd. Aware of the danger behind them, the herd veers to the right, towards the cover of thick jungle - -.
The Driver can barely keep up with the twist and feints thrown by the herd ahead of them. Can you hear me?!
From the trees to the left, two heads on enormous necks rise up in alarm. The bike chases the pachy out the other side, and as the apatosaurs disappear into the distance, the cycle isolates the juvenile.
Two pursuit vehicles cut the animal off and stop. The pachy stops too, ten feet away. No, no, herbivore, late Cretaceous.
See that distinctive domed skull? Burke actually seems misty, almost moved to tears. Two Hunters are not, though, they warily approach the pachy with lasso poles as another jeep pulls up.
As the truck gains on it, two six-foot padded arms with what look like heavy airbags on the insides open up on the front of the truck. As the animal is pulled in, the scissors close with a hydraulic WHIR, trapping the animal between its airbags.
The scissor rig rolls forward, depositing the squirming pachy in this dino-containment vehicle. Two HUNTERS throw levers on the side of the scissor bars and the scissor rig backs away, leaving the animal, still pinched between the bars, imprisoned in the back of the pickup rig.
The Hunter quickly fit new scissor bars onto the scissor rig and it takes off, back into the hunt.
Immediately, a motor underneath the seat HUMS to life and the seat itself telescopes, extending a good four feet out to the side of the speeding jeep.
Dieter jumps off the snagger. He puts down his tranquilizer gun, picks up a long steel rod, and walks forward slowly.
Ahead of him, the carinthosaur is still on its feet. The sedated animal staggers, fighting to retain its balance while it is surrounded by wary Wranglers.
The Wranglers adjust their poles, extending them another three feet, which allows them to stay further from the feeling, ten foot tall animal. It thrashes, but the Wranglers hold their poles tightly, surrounding and immobilizing it.
Ludlow steps up next to Dieter and both of them stare down at the helpless animal. The animal is still thrashing, pumping its legs crazily.
He runs his finger along the row, selects just the right one, and fills a syringe with a specific amount.
He marks a black X over the card with the drawing of the carinthosaur. Dieter, sweat-soaked, guzzles water from a canteen.
Dieter looks down at the animal. BURKE bends over it, fascinated. Compys have always been presumed to be scavengers, like jackals, feeding on dead or wounded animals.
It has no reason to fear man. He flips to a particular page and turns it around, showing a picture of the fossilized footprint.
An animal so large the page has to fold out twice to show it all. AJAY He sprang from the foliage. Then carried it back into the bush.
Roland gets up and goes to his jeep. At the back, he opens a wood and leather case, revealing - -. Nearly a hundred years old, its rosewood stock is worn buttery smooth, but is nicked and scarred by two lifetimes of campaigns.
Cape buffalo are delicately engraved along its silver breech. The barrels are twenty-four inches long, topped with ivory bead foresight at the business end.
Roland scoops up the gun, breaks the breech, and pulls two rounds of ammunition from his shirt pocket. Four inches long and three-quarters of an inch in diameter, these are the largest full metal jacket cartridges ever made.
He and Ajay head into the bush. Ajay takes a step into the bush, but at a ninety degree angle away from the direction in which the animal tracks lead.
Ajay freezes, gesturing ahead, to the cave on the far left. Roland pulls up a handful of grass and releases it on the breeze. It floats back between his legs.
He proceeds toward the cave, carefully, Ajay behind him. They can see the partially eaten leg of a creature. Closer to the cave, he passes the skull of a large animal, some of the flesh and green skin still adhering to the bone.
It, too, is covered with flies. Still he continues on. A short rise leads into the cave, and they edge up it. It has a large head, very large eyes, and its body is covered with a fluffy red down, which gives it a scraggly appearance.
The care itself is a foul boneyard. Roland raises a bandana to his nose to cover the stench. Never been out of the nest.
The trick - -. As darkness falls, the hunters have established base camp in an area they have trampled and cleared just below the ridge. Blue laser fences encircle the perimeter.
The vehicles are all parked at one end, away from the tents. SARAH Carninthosaurus - - compsognathus - - triceratops - - pachycephalosaurus - - looks like they went for herbivores or small scavengers.
She starts to get dizzy and steps back, a hand to her head. She looks at Malcolm, irritated with herself. He knew they were coming.
He was spearhunting jaguars. Said it was immoral to go after them any other way. Kelly and I are going back to the trailers with Eddie to send the radio call for the boat.
What Hammond needed to sway the public opinion was a record of his Lost World - - before it was found.
He drops his pack on a rock and ZIPS it open, pulling out some of the tools he loaded back in the garage - - a bolt cutter.
I must get Kelly off this island now. We are teetering on the edge of a very unstable situation here. Says everything in the world goes in streaks.
Once things go bad, they tend to stay bad. They go to hell together. He goes to the edge of the ridge and waits, holding out is hand for Sarah.
She walks to the edge and pauses, looking down, frightened. Ludlow laughs and shakes his head. Half in the bag, he takes a drink and offers Roland one.
Karimojo Bell gave it to him after he took down his last elephant. Ludlow jumps back a step, wobbling, the liquor getting to him.
He leans down, close to the baby rex, and examines it while it thrashes on its chain. Its mouth has been bound with a leather strap.
I once saw a bull elephant kill itself charging a jeep. I saw a lioness carry wounded prey four and a half miles, all the way back to its den, just to teach its cubs to finish off a kill.
If people had the chance to see one dinosaur and one only, ninety-nine percent would choose the tyrannosaur. And the entire world would pay to watch you grow up.
Scared, he spins around, to get away from it, but he looses his balance, gets tangled up in his own feet - -. Roland lunges forward, shoves Ludlow out of the way, and bends over the injured animal.
He reaches out and snatches the bottle of scotch away from him. Ludlow, angry and embarrassed, turns abruptly and stalks away, back towards the camp.
Roland watches him go, disgusted. There are three beams, each about two feet apart, the tallest almost six feet off the ground.
Nick reaches the edge and crouches. Nick backs up a few steps, jogs towards the lasers, and does the Fosbury Flops right over the top. They lean around the edge for a look.
They move into the open, covering the ground between them and the jeep. Reaching them, Nick hits the dirt and wriggles under the first one.
Nick pulls the bolt cutter from his back pocket. He ducks out of the way just as the stream of fuel begins to pour into the dirt.
She hears another SNIP, then keeps moving, to cover him as he moves to the third. Roland raises his binoculars.
The light of the camp spills all the way out here, illuminating some of the jungle. He scans it, searching for any signs of movement. The saboteurs walk casually across the camp, unnoticed in the drunken revelry.
They pass several tents, the shadows of the partiers visible as they move inside. They continue across the camp and arrive at the other side - -.
The carinthosaur that was tranquilized earlier stands there dully, eyes heavy and glassy, still under the effects. They pass a stegosaur, its row of fins bristling.
There are small wooden dinosaur models scattered around the photos, indicating where certain species can be found. And our veterinarian inadvertently sedated two hadrosaurs right into a coma - -.
They look at each other. Sending it rolling across the camp. Its broken gas line SPRAYS gas over the ground, the gas hits one of the dozens of small blazes the triceratops has left in its wake, and the flame shoots up the ribbon of gas.
Roland and Ajay, up in the tree, leap to their feet as a fireball rises up from the camp in the distance.
The blue laser barriers bounce crazily and go out as the sending units are trampled underfoot by the fleeing animals.
Nick takes advantage of the downed lasers to slip past the borders of the camp and disappear into the jungle in one direction, while Sarah vanishes in the other.
He drags himself up onto all fours, charred and bruised. Nick breaks out into the jungle clearing, the same one where Ajay and Roland had their blind.
He sees the baby tyrannosaur chained to the stake. Roland surveys the destruction. The fire has spread and several tents are now tongues of flame flapping in the air, the animals are gone or going, and their personnel are scattered and terrified.
NICK bursts around from the other side of the car. Malcolm goes straight to the elaborate radio console and hits a series of switches.
The console blinks to life, a large dial in the middle illuminating the frequency selector. Malcolm sits down and hits the volume switch.
Kelly finds a log book on the shelf in front of him. She RIPS the velcro straps off and opens it. She leans over the enraged animal and cranks up its window.
Outside, the listening jungle whizzes by. Up in the high hide, EDDIE stands watching, scanning the jungle for any sign of his returning comrades.
He yanks the night-vision binoculars away from his face as he spots the AAV, pulling up to the base camp a couple hundred yards away. He furrows his brow, watching them pull the wounded animal from the back seat.
Sarah yanks open a drawer of medical supplies, holding a small syringe. Nick tightens his grip on the animal and Sarah makes an injection into its thigh, over its loudly voiced objections.
Finally, Malcolm finds words. A green and white skeletal image appears on a monitor next to the table. One by one, Eddie, Kelly, and Malcolm turn and stare into the night jungle.
Malcolm grabs the radio from Eddie. Do you hear me?! Enraged, Malcolm hurls the radio back to Eddie. There are ropes tied to the four corners of the hide, for quick descents, and Malcolm now hurls one of the ropes over the edge.
Nick holds the animal while Sarah fits an aluminum foil cuff around its injured leg and paints it with a coating of resin.
The animal thrashes again. Damn it, I need another adhesive, something pliable I can - -. In the high hide, Eddie and Kelly, stare trembling.
In the distance, a flock of birds SHRIEK and takes flight as the tops of some trees move, a whole section of forest suddenly coming alive, as if brushed by wind.
As he talks, whatever is moving in the trees gets closer still, until the trees right under the hide stir as the animal passes right below them.
There is a radio box mounted on the far wall of the trailer. But the baby rex, regaining its strength, is thrashing again.
Quick injection of antibiotics and I can get it out of here! Malcolm lunges inside and, in the same motion, the door BANG shut behind him. They whirl and look to the window, just in time to see - -.
Nick, hands shaking, grabs the shoulder video camera he used earlier. He scoops up a tape and tries to load it with trembling hands. Sarah and Malcolm lift the baby and carry it to the other end of the trailer.
Outside, the two adult rexes stay with them, walking in the same direction, watching them through the windows. Seen from outside, the light inside the trailers clearly illuminates Sarah and Malcolm as they carry the baby rex.
The adult rexes tower over the trailer, twice as tall and nearly as long. They walk slowly alongside it, hunched over, watching their infant.
At the door to the trailer, Sarah un-muzzles the frantic baby. Despite her fear, Sarah is trembling with excitement as well as she watches the animals move outside the windows.
They do want their baby! This is proof positive of what I was talking about! Outside, the enormous rex head pause for a moment, staring surprised.
Although terrified, Sarah actually starts to sing. As free as the grass grows - -. There we are - - your baby is free - -. The baby, excited, wriggles free of them and hands on the ground outside.
The three of them freeze, not daring to breathe. Finally, Nick gets the tape into his video camera. I use plain, simple English.
The debate over the parental instincts of Tyrannosaurus rex is now closed. You stop the van every two miles and decide whether or not you feel lucky.
Do we go on? Malcolm goes to the desk and picks up the radio microphone. He gets up, opens the door, and steps outside. But almost immediately, he returns, backing into the trailer, very slowly.
Nick crawls over and looks out of the windows. Outside, the flank of one of the tyrannosaurs wipes past the window, revealing the second tyrannosaur, charging straight at the trailer!
This time the entire trailer rolls over, completely upside down. Malcolm, frantic, crawls to a window to get a look outside.
He looks down and sees the T-rex footprint in the earth outside as they move past it. The opposite end of the trailer reaches the edge of the cliff and starts to tip ever so slightly downward.
His eyes light with an idea and scrambles over to it. Nick has pretty good grip at the top of the trailer, but Sarah can only cling to an air vent in the ceiling as stuff starts to roll and tumble past her, headed downhill.
He finds her satellite phone, still attached to its heavy base. He hits a button and the green number pad lights up promisingly.
The trailer continues to tip. Sarah, starting to be pulled downward, paws at the refrigerator, getting a grip on the handle.
The safety latch on the door gives, it swings open, and a shower of food BANGS off of her as gravity empties the contents. Sarah loses her grip and plummets through the new vertical trailer.
The glass spider webs, but does not break. Above, Sarah is a tiny figure, sprawled out on the glass, held invisibly by the breaking window.
Sarah, stunned by the fall, blinks a few times, regaining her senses. She looks down, at the crashing surf so far below.
As she stares, the rocks seem to move even farther away from her. She blanches; the world spins around her. Her breath fogs the cracked glass. Slowly, she tries to get up, carefully pulling herself up to her hands and knees.
The whole glass panel sags, bowing out around the bottom of the trailer. He looks from her over to the satellite phone, which is precariously balance on the leg of the kitchen table, its number pad still glowing green.
She shifts her weight, leaning on one hand to reach for the grating with the other. The splintered glass spreads like a disease, reaching the edge of the frame.
Satisfied with their work, the T-rexes turn and lumber back into the jungle. Malcolm struggles mightily to haul Sarah back up.
Lumsy jumps for joy, opening up a pathway to Jungle Japes. Once there, Donkey Kong finds Diddy Kong and frees him. In a later area, Candy Kong also joins the fight.
Eventually, the team is able to take on K. Rool in a boxing match. Like all of the playable Kongs, Donkey Kong has four colors that the player can select in Monkey Smash mode.
By default, DK has brown fur and a red tie; his other costumes include tan fur with a purple tie, orange fur with a yellow tie, and dark blue fur with a light blue tie.
He is a heavyweight, which makes him slow and strong, and he is the second slowest and second strongest Kong, with only Chunky Kong being slower and possessing more power.
In this game, the two Kongs set off on another quest to reclaim their banana hoard from a group of evil creatures known as the Tiki Tak Tribe.
When Donkey Kong finds out, he is furious, but before he can react, Kalimba tiki enters and tries to hypnotize him, but for some reason, the Kongs can't be hypnotized by the tikis.
Donkey Kong knocks the tiki out of his house, bursts his door down, and starts his adventure. Donkey Kong controls much like how he did in the earlier Donkey Kong Country games, being able to roll and Ground Pound.
Donkey Kong is the main protagonist in Donkey Kong Country: He retains his rolling ability from the previous games.
In his latest adventure, the Kongs are celebrating Donkey Kong's birthday when suddenly, the Snowmads from the North Sea summon the Ice Dragon to blow away the Kongs so they could claim the island as their own.
Eventually, when the Kongs return to their island, they challenge Lord Fredrik to a battle inside a volcano, and he is defeated.
Donkey Kong later uses the horn to melt away the snow on Donkey Kong Island. DK's appearance has been updated in this game due to the Wii U's HD visual , having more detailed fur his gameplay model's fur also gained detailed texture and being a lighter shade of brown.
He is also the main character in the Club Nintendo comic " Donkey Kong Country ", which tells the story of the game of the same name: During the events of the comic " Super Mario in Die Nacht des Grauens ", published in the same magazine, he lives in a skyscraper in Brooklyn with many other Nintendo characters.
Due to a contract signed by Wario , the skyscraper is invaded by several monsters. They are terrified by the evil doll but get rescued by Mario, Link , and Kirby.
Afterwards, Donkey claims that had he and Diddy defeated the monsters, they would only have taken "half of the time. He once again appears as the main character in " Donkey Kong in: Banana Day 24 ".
The Kongs have to save the world from freezing, since a giant UFO is pulling the Earth away from the sun. Together with Diddy, Dixie, Kiddy, and Cranky, Donkey enters a space shuttle and flies into space in order to talk to the aliens.
As it turns out, the reason for them pulling away the Earth is that they mistake the planet for a giant coconut. When the Kongs bring them some bananas , they agree to return the Earth to its original position.
In the comic, Donkey appears as the bravest of the Kongs, as he is the one to start talking to the aliens. Cranky Kong approaches Donkey Kong with a bet.
Cranky believes that video games have become easier with the progression of technology. Therefore, he argues, Donkey Kong is not able to defeat K.
Rool on an 8-bit system as opposed to the bit Super Nintendo Entertainment System. Cranky challenges Donkey Kong to defeat K.
Rool on the Game Boy. Rool and arranges for the adventure to be repeated. Donkey Kong and Diddy Kong defeat the Kremlings again, proving that they are heroes.
Once there, they set out to find the special area. However, Dixie and Kiddy, who also enter the contest, are able to defeat them.
In the novel Donkey Kong Country: They traverse through the Tree Top Town on the edge of the forest, and Donkey Kong takes the lead in confronting and defeating a large group of Kremlings.
Later, Donkey Kong uses his "extraordinary lung power" to cry for help from Squawks the Parrot when they find themselves trapped within a mountain cave.
After reaching Big Ape City, Donkey Kong is angered to discover that the Kremlings are rebuilding a large factory which is releasing large amounts of pollution into the air.
He finds a way for the Kongs to enter the factory by hiding in a Mine Cart , and they locate Funky within a cell. Donkey Kong uses a mini TNT Barrel to break open the cell door, and later uses a powerful shoulder charge to break open the door to the factory's cargo room.
Just like "climbing vines back in the jungle", Donkey Kong climbs a cable within an elevator shaft to reach the factory's defense system.
He encounters the most powerful Kremling, Krusha , who threatens to bring him to King K. Knowing that he is unable to defeat Krusha using strength alone, Donkey Kong tricks him into thinking that inside his backpack is a list of where to find all the Kongs on Donkey Kong Island.
This gives him the chance to knock out Krusha using a barrel, and he proceeds to destroy the defense system.
Rool's zeppelin from the air and plant it with time-delayed TNT Barrels. After choosing to allow the "coward" King K. Rool to escape, Donkey Kong and Diddy re-enter the plane, and celebrate a victory as they watch the zeppelin fall and land on the factory, destroying it with an explosion.
He also carries a large supply of miniature barrels and TNT Barrels in his backpack, which are utilized against the Kremlings and their weapons.
Ever since, it has been made Donkey Kong's duty to guard the Crystal Coconut until the day it officially proclaims him ruler of the island.
Rool wants to steal the Crystal Coconut so that he can rule the island, and DK and his pals have to stop him and the Kremling Krew , as well as another villain, Kaptain Skurvy.
On this show, Donkey Kong is depicted as somewhat of a slacker who loves bananas above all else, much like his portrayal in recent games.
On this show, he is also bipedal as opposed to walking on all fours like he normally does although he sometimes goes on all fours when running.
This would carry over to Donkey Kong 64 , though in that game, he stands on all fours when idle. In this game, he is classified as a heavyweight character, along with Bowser and Wario.
His personal track is D. Again, Wario and Bowser join him as the heavyweight characters. Donkey Kong does not have his own course in this game.
Donkey Kong appears in Mario Kart: Donkey Kong, again, is classified as a heavyweight character. Donkey Kong also gets his own personal track, DK Mountain.
He and Diddy share an item, the Giant Banana. Donkey Kong's kart is the DK Jumbo. He has four special items. Like with his past appearances, Donkey Kong is a heavyweight character, but in this game, he's the lightest heavyweight; the other heavyweight racers include Wario, Bowser, and R.
He is a power racer, along with Wario and Bowser. His personal cup is renamed DK Stage , but the same courses appear in the cup. He has three courses in this game with two of them being retro courses: Donkey Kong receives a small boost of weight, acceleration, and handling, along with a small mini-turbo boost in this game.
He is classified as a Cruiser-type character in this game, and his speed, weight, and off-road stats are given a slightly above average boost.
Donkey Kong appears in Mario Kart 8 , where he is once again a playable character. His fur has a similar texture as in Donkey Kong Country: While the official website states that he is a heavyweight, Donkey Kong is actually a lighter heavyweight, sacrificing some speed and weight to boost acceleration, handling, and grip.
Donkey Kong also owns a brand of sports drink which appears as a sponsor in the game, called Burning DK. Donkey Kong makes a cameo as a stamp for photos in the Game Boy Camera peripheral.
His default partner in Duel Mode is Whomp. Starting in Mario Party 5 , he leaves the playable character roster but gains his own space.
He is basically the opposite of Bowser, since when a character lands on his space, something good happens.
But when a Koopa Kid lands on his space in story mode, he acts surprised and DK punches him, making the Koopa Kid lose 10 coins. During story mode, Donkey Kong is turned to stone by a Dry Bones while he and Diddy run to Bowser's Castle after being invited to a banquet hosted by him.
The player has to win the game and beat the Dry Bones to free Donkey Kong. The ape then runs away to the castle.
At the end, he is seen with Diddy enjoying the meals Bowser had prepared as traps for the 8 "party characters". His boss minigame is called DK's Banana Bonus.
During the minigame, Donkey Kong tosses Golden Barrel Cannons into the area, allowing the players to access banana bunches that are higher up.
Donkey Kong returns as a playable character in the Wii U title Mario Party 10 , marking his first playable appearance in the series since Mario Party 5.
Donkey Kong is also playable in Mario Party: Star Rush , marking his first appearance as an unlockable playable character and his second appearance as a playable character in the series since Mario Party 5.
He can be unlocked if players earn enough part points to reach level 8 or if they scan a Donkey Kong amiibo. In Toad Scramble, he can break barrels to earn coins.
His Brawny Dice Block has a 1 out of 3 chance to roll a 10, but other than that it will return a 0. Donkey Kong appears in Mario Party: Donkey Kong returns in Super Mario Party as an unlockable playable character.
In Mario Tennis for the Nintendo 64 's intro, Donkey Kong participates in the tournament, where he loses to Mario allowing the latter to advance to a semi-finals match against Yoshi.
His doubles partner is Donkey Kong Jr. Donkey Kong appears in Mario Power Tennis as a playable character. When Donkey Kong wins the championship, Toad brings him the trophy, and he grabs it with Toad still holding on.
He waves it around, shaking up Toad in the process. When he finally stops, Toad faints, and Donkey Kong scratches his head. Donkey Kong's taunt is showing muscles and his doubles partner is Diddy Kong.
He also appears in the adventure mode, where he blocks the entrance to Piranha Plant Forest until the player completes the tutorials at Bask Ruins.
When the players beats the tutorials, he challenges Mario to a match of tennis. When the player beats him then, he allows the player to pass.
Donkey Kong is playable in all five released Super Smash Bros. Donkey Kong is always, as expected from a heavyweight, one of the strongest characters in the games.
When he picks up a character, he also has the power to carry them a short distance, which is something that none of the other characters can do.
He can also carry large objects, such as barrels and crates , without having his speed hindered. Donkey Kong's special moves are Giant Punch , a punch that can be charged to increase its power, Headbutt , which has him headbutt his opponents into the ground, Spinning Kong , which spins him and lets him momentarily float, and Hand Slap , which has him repeatedly stamp on the ground.
For his Final Smash , he used Konga Beat , pulling out two Bongos and tapping them in time to the beat of Donkey Kong Country 's first level, with each tap sending shockwaves that deal damage to opponents.
Donkey Kong is unique from other heavyweights; though he is unsurprisingly strong, he is also fast for a character of his weight. His combination of power, speed, and good range from his size and long arms contributes to making him arguably a versatile character to use throughout the Smash games.
Even though Donkey Kong is a Mario franchise character, his emblem is the DK symbol, which represents his own franchise. This is even more noticeable in Super Smash Bros.
In Super Smash Bros. In one-player mode, the player must fight Giant Donkey Kong. This is the only fight in which the player is given two partners to help them instead of one.
Donkey Kong is also a playable character in Super Smash Bros. Once again, he is a default character. First in Event 2, where the player controls him and must defeat Tiny Donkey Kong, then in Event 25 where the player must defeat him using Giant Bowser.
Additionally, Donkey Kong is one of the possible giant opponents that can appear in stage 5 of Classic Mode, and has a chance of appearing in said stage at random.
Donkey Kong reappears as a playable character in Super Smash Bros. His moves are carried over from Super Smash Bros.
Melee , and he, like other characters, is given a Final Smash , his being the Konga Beat, most likely inspired by the games Donkey Konga and Donkey Kong: Some even go as far to say Donkey Kong's Final Smash is based on his instrumental attack from Donkey Kong 64 , in which he uses a pair of Bongos to create a shock-wave that can defeat any enemy on which it is used, except bosses mainly because they can't be used in any boss battles.
Donkey Kong also gets a new white recolor. An 8-bit Donkey Kong appears on the 75m stage which is based on the third level in the original Donkey Kong.
Touching him will harm the player. Ironically, despite his common appearances in Super Smash Bros.
He shares this trait with the Zelda characters and Diddy Kong. After following it, they see Bowser with a Dark Cannon , revealing that he is working for the Subspace Army.
He then launches Diddy to the sky and out of the way, sacrificing himself. Bowser shoots him with the Dark Cannon, which turns him into a trophy.
Falco then helps Diddy by following it with his Arwing and taking the little Kong with him. He then drops him, and Diddy gets on his Rocket Barrel , takes out his Popguns, and shoots the ship.
After seeing this, Captain Falcon and Captain Olimar decide to help him and jump to the ship. Diddy frees Donkey Kong, and all four fight the Primids and other enemies.
The ship takes them inside a factory producing Subspace Bombs, and they encounter various R. After Ganondorf manipulates the R.
When trying to escape, Captain Falcon calls for his Falcon Flyer and tries to leave the cave. Meta Ridley then appears, forcing the heroes to fight him.
After that, they all meet up with the other heroes. Donkey Kong and the other heroes enter Subspace and meet Tabuu , who turns everyone into trophies with his Off Waves.
However, King Dedede had anticipated this and created badges that revived certain fighters back into their original forms without having to touch them.
With his team, consisting of Luigi and Ness , Dedede rescues Donkey Kong and most of the others, although some of them are rescued by Kirby.
They also recruit Bowser, Ganondorf , and Wario after they are informed about Tabuu. Donkey Kong returns as a playable character in Super Smash Bros.
His moveset has remained largely intact, but has nevertheless received a few noticeable changes, most notably his unique forward throw and Final Smash.
Like the majority of the cast DLC fighters notwithstanding , each of Donkey Kong's special moves now possess two variants. This section is referring to a subject in an upcoming or recently released game.
When the game is released, or more information about this subject is found, this section may need major rewriting. Remove this only when the changes have been applied.
Donkey Kong is set to appear as a playable character in the upcoming Super Smash Bros. Owing to King K. Rool's debut trailer for Super Smash Bros.
Specifically, Donkey Kong lounges lazily in his tree house after eating some bananas, only to be startled by quakes before looking outside with Diddy to investigate.
They then see an ominous and familiar shadow, only for it to be revealed to be King Dedede wearing a cape and King K.
Rool's mask, to their surprise. King Dedede then proceeds to laugh at the practical joke he played on them, only for him to be smacked upside the head and knocked away by the actual King K.
In the ending of the trailer, Donkey Kong is knocked backwards, only to proceed to charge at his nemesis on all fours, with King K. Rool doing the same in kind before proceeding to have their fists make contact with each other with enough force as to cause a shockwave to be emitted throughout the jungle.
Donkey Kong discovers a magical set of bongos on a beach. On their travels, they revisit many locales and play popular songs through cooperative performances and musical face-offs.
When Dixie Kong joins Donkey and Diddy for a practice session, the trio realizes their potential for musical chemistry.
Shortly after, they set out on another tour, which is very similar to Donkey and Diddy Kong's first one.
However, they change up their song list to include current popular songs of the time. Tech Innovate Gadget Mission: Global Gateway 23 Videos.
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